


Welcome
to AeryglowWildlife.com (tm), (formally known as SecondWildlife.com)! Our home location in Second
Life(tm) is on the server http://slurl.com/secondlife/Aeryglow
Wildlife/73/82/26/
We pride ourselves on the craftsmanship of our
3D animal models and scripting that are both realistic, low prim-count &
produce little to no sim lag. Hundreds of hours of design, scripting
and testing go into each virtual animal. All critters include detailed
settings so you can customize each one's desired
behavior. We
have many scripted animals for you to see and take home with you, come visit today!
Latest
News:
4/10
Aeryglow Wildlife - Taxing Times:
Yes it's that time of year again... I've been buried in paperwork in
recent days and thank goodness I'm just about done with the whole
process. Additionally other RL commitments have kept me out of SL when
I've not been pouring over tax docs. The good news is that I'm getting
things finished off so I can get back to work very soon, in the
meantime I apologize to everyone for being a little slow in responding
lately. The lions are still on my plate, I have just a little more
updating to do on them and I'll announce the update completion as soon
as they're ready.
3/26
Seaside Wildlife - Lost Seal Reborn:
I was chatting with Maggie Morgan over at Something Fishy(tm) the other
day and the subject of Caribbean seals came up. She wanted a Caribbean
seal but didn't think any were native to that region so I did a quick
search and the answer was yes... sort of. I found an entry for
Caribbean Monk Seals - Native to the Caribbean, but listed as extinct
as of the 1950's. I spent a little more time researching this species
and created one for Second Life(tm) residents!

I've
placed out a new box in the Seaside Wildlife Building with these for
sale. I'll get some to Maggie as well (shhh... it's a secret & I
haven't been able to surprise her just yet with them!) But she'll have
some over on her seal island soon as well. And speaking of seals, I was
placing out a new "Seal Crossing" sign on Aeryglow Island when a crowd
began to gather around me to see what was going on...

I
don't often take the time to snapshot owner affinity behaviors but this
was just too cute to pass up. The seals went back to playing in the
water when I was finished working.
3/23
Aeryglow Wildlife - Lost in Transmission:
As usual, I'm going in about 100 directions at once. Before I get to
new stuff I wanted to pass on some info about recent IM's. Apparently
the weekend of March 13th, 14th & 15th SL IM's were not being
forwarded to e-mail. Since my IM's tend to get capped that means that
I'm sure I didn't get all of my messages during that time. If you tried to reach me that weekend and I haven't
replied to you simply drop me another IM or a notecard. Notecards seem
to be more reliable, although for 90% of the time SL IM's do
work well enough.

If
you've picked up a new bunny or rabbit recently you may have noticed
some improvements. I was continuing my work on the lions when an IM
from a customer pulled me back to rabbits. Late last year I reduced the
chat frequency due to a series of requests, but I really wasn't happy
with the solution myself. I've had a few comments since from
people that liked the chat and in the process of updating lions I came
up with a solution that should make everyone happy... including myself.
I've tied the bunny chat to the sound volume. Like to see bunny chat?
Pump the volume up to 100%. For less chatty bunnies set the volume down
to 20% or even 0%. In addition, I implemented many of the lion
improvements while I was updating the bunny code. The latest versions
include the following improvements:
* Bunnies now get unique personality traits! Traits are set on first rez (if purchased from a box or vendor).
* Chat text is tied to volume control as mentioned above.
* Chat text is better targeted and more consistent - you shouldn't see
multiple "bunny is tired" chat any longer for instance.
* Owner/Friend vicinity code is improved (bunnies tend to seek out their owner more now.)
* Bunnies will befriend up to 5 friends - previously was only 3.
* There are a number of other small adjustments to improve behavioral traits.

I've
updated all the bunnies and rabbits in the Garden sales area boxes, the
live bunnies on the island will get updated over time as well. Luv
Bunnies get a bonus in their affection trait and should tend to hang
around their friends & owner more often. I've also revised the
Shamrocks that bunnies like to munch on. Every March the Shamrocks glow
in celebration of St. Patricks Day and the start of Spring. Previously
it could take up to 10 minutes for the effect to first turn on but the
new Shamrocks now glow immediately on rez if the month is currently
March.
I've been working on more 3D models and of course the
Lion updates are coming along. Until the next post be sure to pick up a
new bunny or rabbit for your Easter or Spring celebration!
3/5
Aeryglow Wildlife - Updates, Updates, Updates:
Still working away on updates. I had a couple requests for increasing
the sound range on the seagulls so I've updated the sound scripting for
them. The sound range is tied to the volume setting and automatically
adjusts from 20m at zero Volume to 120m at full Volume. So, at full
volume the seagulls can cover almost a whole sim if desired.
Additionally, the sound does not carry below water now... so no seagull
calls where only fish sounds should be lol. I've made some other small
improvement tweaks as well. All the seagulls at Aeryglow have been
updated including the ones in the sales boxes.

Lions
are coming along as well. In addition to the conversion to LSL Mono
I've been able to eliminate one of the scripts. The animations seem to
be smoother to me but then I've been watching the last version for
hours and hours and hours. In any case, most of the old animations are
re-scripted now. I'm going to try to add some new behaviors thanks to
the extra memory LSL Mono affords. I hope to be done soon, it's
just taken longer than I expected since I've learned so much since the
original scripts were written & wanted to bring the new scripts as
up-to-date as possible.

2/18
Aeryglow Wildlife - Garden Updates:
I have a couple of small updates to announce. First there's a new color
rabbit - Deep Brown - which is in-between the brown color and chocolate
color rabbits. I've also adjusted the brown tone so that it's a little
less gray and a little closer to the chocolate tone as well. Secondly
I've fixed a bug with the large squirrels (black, gray & white)
where the head wouldn't always snap into place when they sat up. All of
the updated critters are in the Garden sales hut, and I've added the
new color rabbit to the Earth Tone pack there as well.

I'm
also working on updating the lions to LSL Mono, they were one of the
last animals to be released before Mono came into being. I'm re-writing
much of the code and hope to have that released for next week. I'll
post all the details when I have the lions ready.
2/7
Aeryglow Wildlife - Housekeeping:
I've been continuing on updates, the Seaside animals are basically
caught up. This past week I finished Whale updates, the new version
whales now run on Mono LSL and include some improvements including
better whale call coding and a naming option! Some of the initial
updated whales had a bug that locked out the owner from the menu
system, so if you are having any issues let me know & I'll repair
your whale for you. I also spent some time last month cleaning up the
Seaside Sales Hut, the elevators are now fully functional and the
vending machines are replaced with panel boxes. The resulting Sales Hut
is much nicer looking and easier to shop in, I need to do some detail
work on the second floor when I have the time but for now it's at least
much better.

I'm
already on to more updates, hopefully I'll be finished with LSL
conversions soon and can get back to new creations. I have a long list
of new critters I can't wait to get back to.
1/12
Aeryglow Wildlife - Happy New Year!:

I
hope everyone has had a wonderful holiday season. Things are getting
back to normal here in RL, and I'm looking forward to catching back up
on SL work. I've been keeping up with the IM's I've received for the
most part, and when I left off in December I was updating Seaside
critters.
The Seaside hut and nearby lagoons have newly updated
jellyfish. I converted the scripts to LSL Mono and adjusted the
animations a bit. I've also replaced the vending machines there with
wall-mounted boxes much like those found in the Garden sales hut to
help make shopping easier. Lastly, I spent some time on improving the
elevators leading to the second floor of the Seaside Hut. When you
click the "Up" button your character gets placed and the ropes &
pulleys move as your character is carried to the upstairs. I still need
to finish the "Down" elevator in similar fashion, but I'm much happier
with the new layout and elevators.
I had also started a public
home point area on the island. Most islands won't allow anyone but
their owner to set their home point until the land is donated to group.
So I've donated a small parcel and will set it up so people can set
their home points on Aeryglow Island. I have to finish up some signs
but for the time being the parcel is open for business!
Well I
think that about covers the latest info. I'll be back to new stuff in
the near future, it feels great to be working again. Here's wishing
everyone a happy and healthy 2009!
Jungle Wildlife:
Located in the Northern area of the wildlife island, this region has
beautiful vistas and contains animals found in typical jungle settings.
Seaside
Wildlife:
Located at the center of the island is the Seaside Wildlife Reserve.
This area specializes in aquatic
wildlife and includes some sea life developed in cooperation with Something
Fishy.
Garden
Wildlife:
In the Southwest is the
garden section with its flowerbeds, meandering pathways and many
benches for
sitting and taking in all the beauty SL(tm) has to offer. Here we
specialize in garden variety critters that may be found in your own
back yard.
Gothic
Wildlife:
The Gothic
section features a dead forest and is the place to find the creepy
critters
you may need for your dungeon, attic, or dark forest environments.
These include modified (and twisted) versions of garden variety
critters as well as some gothic-themed critters.
As one
can imagine, scripting & building new
critters, landscaping our new home and keeping up a Website is
a
daunting task. There's always something new
being worked on, and I hope you will check back from time to time to
see
what's new and exciting at Aeryglow Wildlife(tm)!
- Cloud Insoo
Aeryglow Wildlife (tm), CCO
http://slurl.com/secondlife/Aeryglow
Wildlife/73/82/26/